Roles: Programming, Asset Production & Management, Gameplay Development
Tools: Unity3D, Maya, Adobe Photoshop, Qubicle
Platforms: Windows, Mac, Linux


Terminull was my first student game. It was coded almost entirely from scratch and all of the assets were created by me.

Download at


Terminull is an arcade inspired racing game, combining a race against the clock with power-ups that will add to your multiplier but have a negative impact on your race, with the aim of scoring as many points as possible.

As a 1990’s hacker you are planting Viruses into government servers to steal information from the attached business servers. For every packet of data stolen, you gain one point. By racing you chosen virus through the maze of circuitry inside the server, you implement glitches into the system, temporarily affecting your control of the virus, but increasing your multiplier by opening up more ports for the data to flow through.